top of page
EXPLORATION OF RICHES & RUINS

Project focused on creating an interactive system in Unreal Engine 5. All models sourced from FAB. All set dressing, blueprinting, and lighting was done by me.
The game consists of exploration and various volumes that transport the player between levels. It is a shift and duality between two parallel but vastly different settings, with the connection between them revealed at the end of the game.
Some implementations include: E to interact, trigger volume occurrences like camera interpolation/dialogue/lighting changes, and a complicated teleportation system between levels.
3 week project - 2025


LEVEL BLUEPRINT
TELEPORTATION LOGIC


bottom of page

